Contacts
Summary
Overview
Work History
Education
Skills
My projects
Timeline
Generic
Pavlo Kravtsov

Pavlo Kravtsov

Unity Developer
Kyiv

Contacts

+380501848146

pavelkravtsov74@gmail.com

https://github.com/Forise

Summary

Hardworking and passionate job seeker with strong organizational skills eager to secure entry-level Unity/C# Developer position. Ready to help team achieve company goals.

Overview

6
6
years of professional experience
2
2
years of post-secondary education
3
3
Languages

Work History

C# Senior Unity Developer

Whaleapp
Remote
10.2022 - Current


  • SDK development.
  • SDK integrating.

C# Senior Unity Developer

OBRIO, Genesis
Kyiv
01.2021 - 09.2022
  • Full development pipeline.
  • Integrating services (AppsFlyer, Firebase, Firebase DB, GooglePlay Games, Game Center, IAP, Deep Linking, Facebook, Local notifications).
  • Retention features(Daily bonuses, Wheel of fortune, Daily puzzle, Personal Offers, Daily Challenges, Pickable Items, Subscription(battle Pass), Hourly bonus).
  • In App system.
  • Optimization (fix memory leaks).
  • Bug fixes.
  • Code refactoring.
  • Mentoring and managing less qualified developers.
  • Conducted interviews, selection of candidates.
  • Architecture design.
  • Created and separated features\tools to dlls and git submodules.
  • Made a lecture for the team about git submodules.
  • Passed public speaking course.


Projects:

  • Factory Empire

It’s a social slot machine game.

https://apps.apple.com/ua/app/factory-empire/id1540579483

https://play.google.com/store/apps/details?id=com.Obrio.FactoryEmpire&hl=ru&gl=US

C# Unity Developer

28Software
Kyiv
11.2019 - 01.2021
  • Integrating services (AppsFlyer, Firebase, Firebase DB, GooglePlay Games, Game Center, IAP, Deep Linking, Facebook, Local notifications).
  • I have created a Unity Editor tool for creating and editing Graphs with Bezier curved edges. Made the shortest path from point to point in the graph (Dijkstra algorithm).
  • Retention features(Daily bonuses, Wheel of fortune, Daily puzzle, Personal Offers, Daily Challenges, Pickable Items, Subscription(battle Pass), Hourly bonus)
  • In App system.
  • Hints (boosters).
  • Windows logic.
  • Timer system.
  • Tiles customization feature.
  • Optimization (fix memory leaks).
  • Bug fixes.
  • Code refactoring.

Projects:

  • Save The Hay: Word Adventure

It’s a word game with scapes.

https://play.google.com/store/apps/details?id=com.wordfarm.scapes

https://apps.apple.com/us/app/save-the-hay/id1481009631

C# Unity Developer

Urmobi
Dnipro
11.2018 - 11.2019
  • Creating Core systems (based on MVP pattern) for 2D platformer games. Mentoring and teaching junior developers. Code review.
  • Full project development (Architecture, code, Spine animations integration, UI, Integrating Firebase, AdMob, Google Play Services, iOS GameCenter. Publishing to Google Play, AppStore).


Projects:

  • Funny Tiles: Monster Match 3 – Match 3 game developed in Urmobi. Whole game (except art) was developed by me for 3 months.

https://play.google.com/store/apps/details?id=com.urmobi.funnytiles

  • The Cave: Platform & Jump – 2D endless runner game developed in Urmobi. All games (except art) are developed by me for 7 months.

Used MVP, Object pool, Spine animations, Work with 3d(2.5d) sound…

https://play.google.com/store/apps/details?id=co.urmobi.cave&hl=en

C# Unity Developer

Black Wing Foundation
Dnipro
07.2018 - 09.2018
  • Native integration StoreKit InApp module, native integration iOS GameCenter matchmaking. Сode refactoring. Creating specification/technical docs.

Junior C# Unity Developer

RinGames
Dnipro
12.2017 - 07.2018
  • Bug fix, programming game mechanics and features, UI development, animation development, assembly in Unity, optimization, programming cheats for test optimization, programming shaders, integrating Amazon InApp module, publishing to Amazon. Сode refactoring. Editing of technical docs.


Projects:

  • Sky Crew – It’s a casual time manager.
    I did: Testing, Bug Fixes, Implementation of Amazon Store.

http://www.nordcurrent.com/pc/sky-crew

https://play.google.com/store/apps/details?id=com.nordcurrent.hpfl

  • Battle of planets – It’s a browser card game.
    I did: UI development(logic and assembly), bug fixes, fragment shader development, development of validator for login/register input fields and swear words in chat, development tool of shader tune for each card - it’s a “material->scriptable object/scriptable object->material” converter.

https://battleofplanets.com/

QA Manual

RinGames
Dnipro
10.2016 - 12.2017
  • Game testing, bug tracking, bug verifications, regressive testing, editing technical documents, task management, assembly and easy optimization of builds, sending builds to customers, programming cheats for test optimization.

Education

Bachelor - Computer engineering

Oles Honchar Dnipro National University
Dnipro, Ukraine
09.2014 - 07.2016

Skills

C# programming language

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My projects

Action Sequencer Module – C# module for creating action sequences.

https://github.com/Forise/ActionSequencerModule

Event Module – C# module for creating Event managers with separated observers (Event bus).

https://github.com/Forise/EventModule

Arcanoid Game – My simple realization Arcanoid game on C++.

https://github.com/Forise/Arcanoid_Cpp

Neo in Matrix – My simple realization of Wave search algorithm with obstacles on Unity.

https://github.com/Forise/NeoInMatrix

Tower Builder – My tower builder game.

https://github.com/Forise/TowerBuilder

Rolling Ball – My simple rolling ball hyper casual game. https://github.com/Forise/RollingBall

Timeline

C# Senior Unity Developer

Whaleapp
10.2022 - Current

C# Senior Unity Developer

OBRIO, Genesis
01.2021 - 09.2022

C# Unity Developer

28Software
11.2019 - 01.2021

C# Unity Developer

Urmobi
11.2018 - 11.2019

C# Unity Developer

Black Wing Foundation
07.2018 - 09.2018

Junior C# Unity Developer

RinGames
12.2017 - 07.2018

QA Manual

RinGames
10.2016 - 12.2017

Bachelor - Computer engineering

Oles Honchar Dnipro National University
09.2014 - 07.2016
Pavlo KravtsovUnity Developer